The export tag has no wiki summary.
2
votes
3answers
125 views
Why does exporting to FBX in 3dmax loses simulated animation
I made a cloth simulation (wind blowing a cloth). When I export it to FXB and the animation box is ticked on export menu it seems ok (no error in longs). When I reload it to Unity. or 3DMAX again. The ...
0
votes
1answer
46 views
Exporting spritesheet for Cocos2d
I would like to know how people usually save the animations in order to load them easily in Cocos2d with as few hard-code as possible.
E.G. The solution I thought of is to have one plist file ...
2
votes
1answer
134 views
What is the simplest way to export a bezier curve created in Blender to a text file?
I have created a bezier curve in Blender.
I'd like to export this curve to a text file. What I need is :
Control point + handles, three points in total.
Example :
{{ 2.3333,4.3942, 55.333 }, { ...

