Evolution of in-game entities, environments or rules.
6
votes
4answers
416 views
Adaptive Characters: AI Solution Needs a Problem
Have sophisticated adaptive programming, will travel - so to speak. I'm part of a group that developed sophisticated learning / adaptive software for robotics. The system "thinks" via its simulator, ...
13
votes
5answers
707 views
How to balance a non-symmetric “extension” based game?
Most strategy games have fixed units and possible behaviours.
However, think of a game like Magic The Gathering : each card is a set of rules.
Regularly, new sets of card types are created.
I ...
13
votes
5answers
853 views
Enemy evolution in shoot-em-ups
Are there any shoot-em-ups in which the enemies actually evolve as a response to their relative success against the player?
By evolve, I mean that each enemy has some genetic information encoding ...