0
votes
0answers
55 views

Developing “monolithic” server for an old MMORPG [closed]

I am thinking about rewriting the server side of an old MMORPG (Ragnarök Online), both for learning purposes and because the current server software are very bad, with terrible legacy code and ...
12
votes
4answers
951 views

Game log format for MMO servers

A log of game events (as opposed to error / debug logs) for an entire cluster/shard is very useful for a commercial MMO that is in a live production environment, providing vital support for customer ...