The tag has no wiki summary.

learn more… | top users | synonyms

0
votes
2answers
2k views

How to make a Realtime 3D Eulerian Fluid Simulation like “From Dust” in C#/Unity3D?

So, for a game project I'm going to be working on I need to make a fully working 3D fluid simulator in Unity3D using C#, that can work in real time. The only problem is, I've never done anything like ...
4
votes
3answers
2k views

Why is my velocity decaying?

Programming in Java. Tinkering around with physics. My entities all have position and velocity. In the main loop, all I'm doing is applying gravity and bouncing off the edges, like so: // add ...