Game engines are a collection of libraries and tools that provide a framework to create games.
0
votes
1answer
126 views
javascript function with game engine
I have coded my main menu for the game in html/css and need the image buttons to function with the engine using JavaScript.
For example:
Skip (Enable) Which skips the menu when you come back to play ...
-1
votes
1answer
689 views
Why does UDK require .NET 4.0? [closed]
UDK engine requires that end-users install .NET 4.0, but what about Windows XP users?
Is there any way to get rid of that requirement, by perhaps disabling certain features?
-2
votes
1answer
123 views
how to add fog to a model instantiated in Xna? [closed]
I work on a small XNA games.
I generate a large map type voxel. a floor of 1000 cubic long by 1000 cubes wide.
This is why I use the method "MODEL instancing" with hardware instancing to generate a ...
-5
votes
2answers
311 views
How do I limit the game loop?
How do I make a game update at a consistent speed? For example, this would loop too fast:
while(true)
{
GetInput();
Render();
}
This just wont work ...