I am looking for an engine or library to develop a game for iOS on Linux. High level, low level, GUI, no GUI, does not matter too much. I am really looking for anything. I'm not actually talking ...
are there any light 3d iphone libraries that must have: Physics ( ragdoll physics ) 3D scene graph Advanced lighting (lightmapping and stuff) Sound engine Ability to import 3D model from blender, 3d ...
I don't really know a lot about programming and the only things I do is using codes with Gamemaker, but I have read that it is too basic and it can't be used with iPhone or Android. Is there anything ...
What are my options for writing C# code to produce a 2D iPhone game? I specifically mention 2D -- Unity will not suffice for me (even though it can "fake" it with a 2.5D game). I like C# because of ...
I am porting an AGS game to iPhone, and was wondering what the best approach to the port would be? Is there a mature engine developed solely for the point-and-click style? Note: I have never developed ...
I'm about to embark on a 2D gaming project. Initially, I'll be targeting iPhone and Facebook, but would like to expand the rollout to include Android (and possibly Windows Phone) in a future phase. ...
What game engine does the iphone game Mega Jump use? Im guessing it's unity 3d but it could be anything.
I'm looking for a 2D graphics engine that would allow me to release to Windows, Mac and the iPhone, much the way Unity does for 3D. Is there a good engine that does this and is specific to 2D?