Tagged Questions
7
votes
2answers
294 views
How to define areas filled with water?
I would like to enhance my little game engine with nice looking water simulation. To start working on that I need to find a proper way to represent water in the game. Unfortunately I don't know much ...
-2
votes
0answers
157 views
Fast and minimalistic C++ 3D engine [closed]
I am trying to build a very simple game (ish), and for all this question cares, it's based on minecraft (therefore, no fancy 3D rendering needed). Though I do know a lot about pure OpenGL, there are ...
-4
votes
2answers
130 views
Recreating Need For Speed Underground's Olympic City for open-city racing [closed]
I've had an idea for a long time and am planning on executing it. Since I am a huge fan of older Need for Speed games (such as Underground, Underground 2, and Most Wanted (2005)), I want to try to ...
-4
votes
1answer
251 views
Python 3d game engine? 2013? [closed]
I saw another question from 2011 on this, but it's 2013
What's the best 3d Python game engine to learn? Good documentation, cross-platform, good community, continuing development?
I looked at ...
2
votes
2answers
232 views
How should I organize my matrices in a 3D game engine?
I'm working with a group of people from around the world to create a game engine (and hopefully a game with it) within the next upcoming years. My first task is to write a camera class for the engine ...
1
vote
1answer
351 views
Rendering a 2D Sprite in 3D space
I am currently working on a game in XNA 4.0 where I want to implement 2.75D, like in Paper Mario. I feel like it has something to do with z-buffering a Texture2D and drawing that, but I really have no ...
1
vote
1answer
238 views
3D space game development [closed]
I want to develop a 3D game (sci-fi type with spaceships) which can be played on multiplayer mode and by multiplayer i mean around 10 players for start as it will be a personal testing project and ...
1
vote
0answers
139 views
BSPs, Octrees and modern graphics hardware
I have read a lot of literature on BSPs, Octrees and like. Problem is that it is all old literature from software rendering time. Nobody describes how it is implemented today. So here is my idea how ...
0
votes
1answer
223 views
What data structure should I use for a 3D platformer game?
I am developing a platformer game with XNA framework like Metroid but in 3D. Now I have to draw models and I have the question of the title. I read many post and I know that the main data structures ...
0
votes
1answer
737 views
How to create modular/replaceable game/engine code interfaces with c++
I've spent some time when I can spare it experimenting with c++ and at the same time learning a bit about game programming. I like most thought I'd start with creating a simple game engine but with ...
3
votes
2answers
2k views
Collision detection in 3D space
I've got to write, what can be summed up as, a compelte 3D game from scratch this semester. Up untill now i have only programmed 2D games in my spare time, the transition doesn't seem tough, the ...
0
votes
0answers
302 views
I'm looking for a good game engine [closed]
I'm looking for a game engine to code my first game on, Jumping in with 2 feet and goind for 3d. I want to move into the game industry so I want to start creating games by myself now.
I'm loking for ...
0
votes
1answer
562 views
Teaching game development with Ruby [closed]
I want to teach game development to kids as part of a course (year-long) involving Ruby. Unfortunately it looks like the game development kits available in Ruby (even in the form of bindings) are ...
0
votes
1answer
679 views
Away3D vs Papervision3D
I have served Google and I found that there are many 3D game engine also I have another question here
Do Playfish and Zynga use Flash game engines?
and I know that away3D is used for social media ...
0
votes
2answers
390 views
iphone 3d library with physics
are there any light 3d iphone libraries that must have:
Physics ( ragdoll physics )
3D scene graph
Advanced lighting (lightmapping and stuff)
Sound engine
Ability to import 3D model from blender, 3d ...
0
votes
1answer
430 views
What 3D engine supports real-time editable 3D terrain loaded in from a server?
I'm currently having a problem choosing an engine for a game project I have since a few years.
What I'd need is to be able to load a terrain from a remote server (which I can take care of) and display ...
1
vote
0answers
316 views
c++ light 3d graphic and physics engines [closed]
I am working on a 3D simulator and looking now for a good graphic and physics engines.
The main comparison params should be the RAM and CPU usage taken by the engines as my simulator should be ...
0
votes
8answers
6k views
Best open-source 3D game engine for a first person shooting game? [closed]
What is the best opensource 3D game engine suitable for 1st person shooting game? This engine should be script-able with lua.
14
votes
3answers
2k views
What are the pros/cons of using a 3d engine for 2d games?
What pros or cons should a beginner be aware of when deciding between a 2d game engine (like Slick2D/Flixel/FlashPunk) and a 3d engine (like Unity) for 2d game development?
I am just getting started ...
12
votes
2answers
3k views
Are high powered 3D game engines better at 2D games than engines made for 2D
I'm a software engineer that's new to game programming so forgive me if this is a dumb question as I don't know that much about game engines.
If I was building a 2D game am I better off going with an ...
33
votes
8answers
5k views
Where to start with game development? [closed]
I asked this earlier in this thread at stackoverflow.com. One of the early comments redirected me here to gamedev.stackexchange.com, so I'm reposting here.
Searching for related questions I found a ...
7
votes
5answers
899 views
Physics-perfect (or somewhere near) 3d sound engine
I'm new to game programming, although I have some years of experience in console/web development. My problem is not so much that I can't find what I'm looking for, it's just that I don't have the ...
3
votes
1answer
247 views
Approximating walking physics via simpler sliding physics
I am modeling walking insects. I implement them as cuboids and use forces (including friction and drag), to control motion. However, the movement characteristics of this 'sliding box' physics don't ...
4
votes
1answer
308 views
Handling cameras in a large scale game engine
What is the correct, or most elegant, way to manage cameras in large game engines? Or should I ask, how does everybody else do it?
The methods I can think of are:
Binding cameras straight to the ...
-4
votes
4answers
6k views
Which game engine is ideal for a 3D RPG? [closed]
I am thinking about making a small RPG. I know some basics of openGL, but I do not want create my own engine.
My criteria are:
Ease of use
Can do rpg
game
3D
Which game engine is ideal for a 3D ...
13
votes
2answers
1k views
Is it clever to use some engine to start game developing?
I started C# programming in order to develop games with XNA later (I always wanted to create some awesome 3D-based RPG or at least a functional one). I read a good book for C# which is ...
1
vote
4answers
1k views
When learning, nothing is better than practice
A little introduction:
I'm 25, and going to this private french school, CreaJeux, which begins in october. I will be learning mostly game programming, something I wanted to do a long time ago, since ...
8
votes
5answers
1k views
Geometric Transformations on the CPU vs GPU
I've noticed that many 3d programs normally do vector/matrix calculations as well as geometric transformations on the CPU. Has anyone found an advantage in moving these calculations into vertex ...
38
votes
12answers
2k views
Why can we recognize game engines?
About many games you can say "oh that's the Unreal engine for sure", "this was made by upgrading GTA 4", etc. We can often recognize the engine used for a game just by looking at its graphics ...
12
votes
5answers
3k views
Pro's and Con's of Various 3D Game Engines [closed]
I normally code my admittedly simple games by hand in either Assembly or C but I'm looking to go a little more high level. I also want to build more modern skills so I'm looking at UDK. What are the ...
34
votes
9answers
15k views
Easy to use cross-platform 3D engines for C++ game development? [closed]
I want to try my hand at writing a 3D game. However I don't want to start at such a low level of drawing individual triangles and writing my own 3D object loader and so on. I've heard of things like ...
