-1
votes
4answers
129 views

Why use compression such as zlib?

Compression and encryption are different things AFAIK, so why even use compression if you have to still decompress anyway, is this just to reduce distribution size or is there some other reason?
2
votes
3answers
269 views

How does game asset file encryption work?

How does file encryption in game assets work, for example the unreal engine has a .assest extension, or I also see a .dta extension in another game, are these .zip type packages which have a custom ...
3
votes
2answers
1k views

How to hide assets from user? ( e.g.: a png file )

I think the title is quite self-explaining, still this is a big area I think, so let me drop a few words: I've got a simple experiment game project going, and I want to make sure, that the user isn't ...