How do people reverse engineer consoles such as the Wii, to create emulators for their game executables?
I want to know what options (or shaders) to set so that my OpenGL game looks like Playstation 1 game. I know it probably can not be achieved 100 % because PSX used television and television renders ...
Does anyone have links to technical documentation on the Sega Genesis including memory maps for the processors & expansion ports? The more documentation the better!
How does 8-bit computers emulator work on modern days computer if the 8-bit computers software is proprietary? Do they need a permission? [closed]
How does 8-bit computers emulator work on modern days computer if the 8-bit computers software is proprietary? I mean, that e.g. ZX Spectrum has a copyright on the stuff how it works etc. so how it ...
Any way to run original Prince of Persia code? The code is hosted here. Or if it is out of possible what is the best incarnation of this game ? PC/Amiga or whatever porting ?