0
votes
2answers
1k views

Efficient way to render tile-based map in Java

Some time ago I posted here because I was having some memory issues with a game I'm working on. That has been pretty much solved thanks to some suggestions here, so I decided to come back with another ...
2
votes
2answers
2k views

Effecient tilemap rendering

I have done mostly tile based games, but never really bothered with optimization. I always just rendered all the tiles that convered the viewport. I am currently working on platformer for a mobile ...