Fairly basic question, but I'm having trouble on finding information on this sort of thing for beginners. I'm just trying to make cubes with different textures on the sides as a starting point. I have ...
I'm writing a Windows tool that uses XNA and allows the user to place textures on the screen. I'm using a 'camera' for the SpriteBatch used to draw the textures, e.g: Matrix matrixForSpriteBatch = ...
If I have a Model that is drawn with a different effect occasionally, what is the typical approach to this? Models have effects stored in each of their meshes, and you seem to be forced to use those. ...