Consider using either 'graphic-effects' or 'sound-effects' tags.

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36 views

Issue with rotating particle effects with DrawUserPrimitves

I am creating a voxel-like game in XNA/Monogame. I am trying to create particle effect of which I create by making a list that is populated every frame. My issue is here: I am using a WorldMatrix to ...
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376 views

How can I combine my scrolling effect with the vertex lit shader?

I want my shader to work in both Forward and VertexLit rendering modes. I'd written a texture scrolling shader, but I also want to consider lighting which is produced by Vertex lit shader. I can't add ...
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87 views

How to make a sword swing effect

I'm working on a 2d java game on Slick engine and I always wondered how to make swing effects when striking with a sword? How to code something like this? ...
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325 views

How to create glowing line with andengine?

today I have played this game and still wondering about this effect: when I touch the target, some lines will appear (as those yellow lines in the image). How could I create this effect in andengine. ...
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19 views

Play soundeffect only once?

I am creating a game in XNA and when there is a collision between two objects a siren will sound. I have pixle-colliding between the objects and if several pixles collide the sound plays several times ...
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186 views

MonoGame: Can't compile effect

I'm having trouble compiling a very simple pixel shader using the content pipeline in MonoGame 3.2. Whenever I compile the shader using "ps_3_0" it works but when I try to load it using the ...