Tagged Questions
3
votes
1answer
342 views
Component System - Editor Data Management
I'm trying to construct an editor in C# that exposes game components to IronPython, so it may create the game object definitions to be used within the editor:
C# Exposes the components to the python ...
18
votes
6answers
675 views
Tweaking and Settings - Runtime variable modification and persistence
Most companies have an editor, or a variable control system for tweaking stuff in games, but are there any middleware solutions to this problem? I've written two such systems in the past myself, and ...