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0answers
33 views

Cocos2d-x , setup the debug environment and remove the red marks in my eclipse

I am struggling with this issue since last week. I still can’t figure out where is the error. My code is compiling perfect if I restart the eclipse. but, when I edit the c++ file it shows red marks ...
1
vote
2answers
65 views

How do I inline images between text in a Table?

I have a Table and a Label with wrapped text. I want to display some images in-line with the text. For example: This is an image -IMAGE_HERE-, and now some more text showing, yet, another image ...
0
votes
1answer
36 views

Changes to myApp.js files are reverted back to normal when the project is build - Cocos2dx

I am trying to do some changes to my myApp.js file of coco2dx project for android in eclipse but I am not able to do it. I am actually trying to change the default background image of my app. But ...
1
vote
0answers
92 views

Eclipse loading old tmxtiledmap instead of fresh one

I am facing a weird issue. I created tiled map using Tiled Editor. Used it in my simple andengine project to test loading of tiledmap correctly. It did load successfully. After that, I made changes to ...
0
votes
1answer
66 views

How to debug Android App Eclipse? [closed]

Ok. So while this isnt a programming question. I wanted to know how do people debug apps? How do you view log cat, and where these exceptions are thrown etc? And do I need to run the app on the ...
2
votes
2answers
229 views

Poor mobile performance when running from Eclipse

So after weeks of thinking my rendering code was bad, I accidentally discovered the following: Running my game on a Nexus S From Eclipse (Debug as -> Android application): 12fps From the device ...
2
votes
1answer
531 views

JMonkeyEngine in Eclipse

I wanted to try the JMonkey engine, so I downloaded the JMonkey sdk, but I don't want to work in the JME IDE, I would rather like to work with Eclipse, since I already started a game project there, ...
2
votes
0answers
169 views

VBO = glGenBuffers() IllegalStateException [closed]

i'm kinda noob in OpenGL but I have this problem: I get an IllegalStateException at this code: int vboVertex = glGenBuffers(); In-detail exception: Exception in thread "main" ...
1
vote
0answers
154 views

Exporting from eclipse with lwjgl using jarsplice

I am in the process of developing a 2D tilebased rpg with eclipse, lwjgl, and slick util. For some reason eclipse seems to be lagging heavily which doesnt make sense as all i have rendering is a ...
1
vote
1answer
395 views

Playing movies with OpenGL in Java

I am trying to play a movie file into an OpenGL texture in a Java application. I am using JOGL and have a basic OpenGL scene, but I have no idea how to play a movie into a texture. The only thing I ...
-1
votes
1answer
278 views

Slick2D and TileD [closed]

I've been learning Java for a while, and with my aims of being a game developer later in life, I've came across Slick2D+lwjgl and following tutorials and making some little things. However; I don't ...
0
votes
1answer
915 views

Using Unity3D from within Eclipse

Is it possible to use Unity3D from within Eclipse? I've seen that I can import a Unity3D project into Eclipse, but I cannot seem to be able to access classes such as Terrain or Ray. I don't know if ...
0
votes
1answer
111 views

Slick2d Particles loading xml returning null [closed]

I've made a particle class that creates a particle of Slick2d library, but the XML file doesn't want to load , it keeps giving me null error. I gave it the path as I do for everything but it refuses ...
0
votes
1answer
350 views

Dependency setup between libGDX projects in Eclipse IDE

For my game I'd like to create another project that extends the functionality of libGDX and since it will be an independent project it could be easily reusable. How can I achieve this in Eclipse IDE? ...
2
votes
1answer
857 views

Android emulator with acceleration and gyroscope simulation

Is there an Android emulator that is compatible with eclipse that can simulate acceleration and tilting of a mobile device?
0
votes
1answer
83 views

Eclipse/LibGDXgame doesn't load textures [closed]

Our LibGDX project doesn't load textures after building on PC/Android but when it's built from Eclipse using Ctrl + F11 (Run/Debug) everything is fine. What could be causing that?
2
votes
1answer
219 views

Flixel Development in Ubuntu/Linux

I've been trying to setup a development environment for Flixel on Ubuntu using this guide http://forums.flixel.org/index.php?topic=4545.0 but thus far have been unsuccessful mainly due to the guide ...
1
vote
2answers
500 views

How do I add AndEngine documentation in Eclipse?

I am very new to AndEngine. I have just downloaded the full documentation file, but I can't attach it to Eclipse. How can I do that?
4
votes
4answers
321 views

How to get faster iteration times in android development

I'm creating a game on the android platform that uses the resources/raw folder for assets and scripts. The problem is that every time I change something I have to rebuild the application to test the ...
1
vote
1answer
172 views

Model View Control Issue: Null Pointer Initialization Question

Good morning again. This is David. Please, I need an urgent help regarding control model view where I making a code that uniquely separating into groups: An Activity Java Class to Display the ...
1
vote
1answer
2k views

Android Cocos2DX using C++ in Eclipse Helios Windows XP

I have used Eclipse Helios 3.6.1 for Java development. I wanted to start C++ development in the same IDE so I installed Autotools Support For CDT, C/C++ Development Tools, C/C++ Library API ...
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votes
1answer
463 views

What is best way to make a 2d game in Java? [closed]

I want to use Java and also J2EE preferably, but the main question is: What do I use for graphics while making games in Java?
2
votes
1answer
204 views

Is using the applet class in a Java game a wise thing to do?

I am making an 2D multiplayer game in Java project, by using Java sockets and simple java.applet.* Our teacher told us to use J2EE concepts in the project. Do I have to use JSP? Is it better or ...
1
vote
0answers
165 views

Noobie asking for Unity advice on getting started [closed]

I have an excellent working knowledge of 3ds Max, Photoshop and other artist tools, howeve r I have limited knowledge of Unity itself. I have been thinking about a career change for a while and would ...
1
vote
1answer
746 views

How can I fix these errors with Panda3D's sample projects?

I just installed the latest Panda3D packages on a Mint 12 32-bit virtual machine. Then I downloaded and configured Eclipse and tried to run the Asteroids sample project. The window is created ...
0
votes
2answers
1k views

are there any alternatives to developing android apps other than with eclipse [closed]

Ever since I installed the android sdk and avd manager in eclipse for java developers, it's been pretty simple to create apps for the mobile device. The only issue I have is eclipse is way too slow ...
0
votes
3answers
786 views

Struggling to get set up with JOGL2.0

I did have JOGL1.1 set up and working, but I soon discovered that it did not support the latest OpenGL, so I started work on upgrading to JOGL2.0 it's not gone too well. Firstly, is it worth me ...
2
votes
1answer
502 views

Why won't this ClanLib “Hello World” project build in Eclipse CDT?

I've been trying to get a simple Hello World working with ClanLib using CDT (Eclipse), but I'm just not getting it configured properly. First, from the command line, I'm able to get it to run using ...
4
votes
1answer
1k views

Setting up OpenGL 3.3 in SDL 1.2

I've been using SDL 1.2.14 for awhile without using many of the features from newer OpenGL versions. I'm now interested working only with the 3.3 API (not using the deprecated functions, etc... that's ...
-1
votes
2answers
1k views

Android NDK - moving .so files from one project to another

I have a small project I've coded for Android that uses a small about of NDK/JNI code. I'd like to share this code between two projects but I'm having little luck so far. First off, I've tried to ...