I'm playing around with game design and I've been reading about data-oriented component/entity based systems. I must have read about two dozen articles and discussions on the topic, and I'm pretty ...
I can't seem to find a nice explanation of the Data Oriented Design for a generic zombie game (it's just an example, pretty common example). Could you make an example of the Data Oriented Design on ...
I'm creating my own game engine. I've read these articles and this question about DOD and it was written to not use member functions and classes. I also heard some criticism to this idea. I can ...