Dynamic-link library (DLL) is a module that contains functions and data that can be used by another module (application or DLL). The term is usally applied to native DLL, the .NET DLLs are usually referred just as 'library' and are vary different in nature and usage.
I'll be honest, I'm stumped, I've been trying all night, googling away, made multiple attempts and failed every time. The library in question that I'm trying to add to my project is: ...
Unity3D allows me to import .dlls and execute the code they contain. However Unity supports a range of platforms, each with varying features and requirements. As such they have varied their approach ...