So I'm attempting to fix a OpenGL in Java problem by making a DLL in C++ and then call it from Java but I've ran into an issue. So I'm testing a basic DLL in C++ and I got this error: "error: ...
I wonder about create every game engine module (render, input, sound, etc...) into dlls (renderer.dll, input.dll, etc...). What are pros and cons in your opinion of divide game into set of dlls ? I ...