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14
votes
7answers
2k views

Weighted Random Distribution

I am currently contributing to a particle system for our game and developing some emitter shapes. My uniform random distribution along a line or along a rectangular area works fine - no problem. But ...
4
votes
4answers
959 views

How do you create a single/internal pre-loader for a Flash game written using Flex?

I've got a somewhat large SWF which I'd like to deliver through a pre-loader so the user doesn't have to appear to wait as long. With Actionscript it's pretty easy to create an external pre-loader but ...
3
votes
1answer
261 views

Packaging a Java game for Linux

I'm just about finished developing a small Java/Lwjgl-based game. For Windows users, I intend to use Launch4J to package the game into a nice .exe. For Mac users, I'll be using JarBundler to produce a ...
7
votes
0answers
331 views

How do you fully publish a game under your name, under 18? [closed]

This has been a week of stress in trying to get things done correctly. It's all tied with keeping things legal and making sure I don't lose out on benefits of any kid. I have just recently finished up ...
1
vote
3answers
2k views

Solving the riddle on distributing a python built game? [closed]

So, I've done the research, and i've done the try/catch process of almost getting things to work. . . almost. I've read this chart: ...
1
vote
6answers
3k views

Using a particular font in a commercial game

I'm working on a game I intend to sell, and I want to use this font. The license says: "You may NOT copy or distribute the font outside of the licensed household, company, school or institution. ...