I'm slightly confused about how Direct3D rendering works. Basically, as long as I render to one surface, everything is fine. But when I try rendering to multiple surfaces, it seems like everything is ...
I'm trying to work with 2D graphics using Direct3D 9, but am not sure where to start. Right now I'm using a texture as the "draw buffer", and drawing that texture to screen. For the simplest things, ...
Preface: I purchased Programming an RTS in DirectX recently, and I know the code uses DirectX 9, but it has fantastic reviews and is apparently one of the best books you can get on beginning ...
As far as I know, .X format can be text encoded and binary-encoded. I basically want to look into the model I'm playing with, get a better understanding of .X, possibly make some changes in it and ...
Ive read a few articles about SSAO, and i would like to implement it in to 3d engine at work, which runs on top of DX9. Can you give me an tips on getting the simplest implementation possible up and ...