Tagged Questions
1
vote
1answer
629 views
DX11 application running on Windows XP using only DX9?
I'm developing an application that utilizes DX11. I know that DX11 is only available on Windows 7 (and Vista with SP). I wonder if there is some way to run the application on Windows XP and use only ...
5
votes
1answer
303 views
Partial Shader Signatures HLSL D3D11 C++
I had been debugging a problem I was having in a single shader file with 2 functions in it. I'm using DirectX 11, vs_5_0 and ps_5_0. I have stripped it down to its basic components to understand what ...
6
votes
1answer
293 views
How do I get FEATURE_LEVEL_9_3 to work with shaders in Direct3D11?
Currently I'm going through some tutorials and learning DX11 on a DX10 machine (though I just ordered a new DX11 compatible computer) by means of setting the D3D_FEATURE_LEVEL_ setting to 10_0 and ...
2
votes
1answer
1k views
Does the latest DirectX SDK support both Direct3D 9.0c and 11?
1) What is the latest version of DirectX SDK?
2) For my purposes I need DirectX 9.0c SDK and DirectX 11 SDK. Do I need to install these libraries separately or last DirectX SDK package contains both ...
2
votes
1answer
363 views
Hemicube algorithm d3d9 or d3d11, float valued colors
The hemicube algorithm renders the scene to 5 sides of a half-cube, from the perspective of each polygon.
Assume you place the hemicube around me and render to the 5 sides. The idea is, we can see ...