Is it possible to create a Direct2D PathGeometry object from a XAML string (or from any other vector format) or do I have to create such a parser myself?
I started teaching myself DirectX a short time ago and have come across a problem which I can't figure out by myself unfortunately. I'm trying to build my own font system, so I can draw strings in 2D ...
I'm following some tutorials of directx 11,and i was able to draw a quad, but my problem began when i was applying transforms , for some reason, my quad at position 0,0, start at bottom left of my ...
I've written the basis to my UI system around Direct2D. I like it because it's fast and easy to use (even if I had to do some messy work to get it to work with DirectX11). However, I notice when using ...