I would like an advice about some real-time rendering optimization. I'm rendering a BSP level, by only using the mesh, textures, entities, and lightmaps, not using VIS at all. I'm trying to make my ...
I am trying to implement dual-pass alpha sorting using Ogre material scripts, as part of my debugging attempts I want to compare two PIX captures, but when I attempt to debug a pixel in PIX, ...
I just posted this question over at the the OGRE 3D forums, and I wanted to post it here as well. I'm a newbie here, just found that OGRE is an amazing engine for 3d programming. Using the Entity ...
I got 2 questions, the 2nd is more some kind of opinion question. 1st question: Everybody heard of panda3d, OGRE and IrrLicht: they are great engines, with a lot of features. With OGRE you can do ...