I am currently trying to export an animation from Maya and import to a program I am working on. One of the problems I currently have is that when imported, the mesh and animation data looks reversed ...
Is it possible to export a Maya 2013 scene as a .x or a .xsi file? i have no animations on this scene, its just a fancy cube? I need to then convert this to a .mdx file? Ive goggled this but there ...
I'm working on a model/animation Maya exporter for a game I'm working on. I used a very simple animated box mesh with four joints at first to make sure everything works, and got it running relatively ...