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How to translate a direction on the screen to 3D space?

EDIT: Alright, I've figured out what's wrong. I'm calculating the direction vector properly with the below code: //Get our ship position in screen space Vector3 shipPos = ...
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Spaceship Movement (AI)

First of all I am doing a mod and the mod contains AI logic that will do many things, and right now I am trying to figure out how to do the movement correctly. The first step is to move smoothly to ...