Game Development Meta
to customize your list.
more stack exchange communities
Start here for a quick overview of the site
Detailed answers to any questions you might have
Discuss the workings and policies of this site
How to determine the best approximate direction [duplicate]
I want to determine which sprite to use when one agent is "facing" another agent. My game is 2d, and uses 8-directional movement. Deciding which sprite to use for movement is easy enough since there ...
May 10 '13 at 3:13
newest direction python questions feed
Hot Network Questions
Trolling the troll
Lock CREATE TABLE
Maintaining a bunch of generic functions
Wrong alphabetic order for Norwegian bibliography with biblatex
What? No error?
Nazism and Jewish persecution awareness during the WW2 years
Are the following IF statements acceptable?
Graph of a partial function in Haskell: a -> Maybe b -> [a] -> [(a, b)]
Do accidentals override key signature?
Cubicle assigned seating in office, requesting change in the face of refusal
What is the current of a capacitor when the derivative of voltage is undefined?
Why are string resources generally kept external to the code and not inside the code?
What happens if I fart on someone's balls?
Multiple Room 101's in 1984
How to do a flawless and natural presentation?
Polynomials over finite fields
How do I make an interesting escape from a fire?
Are there any rugged ebook readers out there?
How can you decompose a constructor?
Do flight recorders float in water?
___, ___, and I am/are…
A coworker beat me to resignation. How can I resign in a professional manner?
Should I put work not related to my profile on my resume?
The Floating Horde
more hot questions
Life / Arts
Culture / Recreation
TeX - LaTeX
Unix & Linux
Ask Different (Apple)
Geographic Information Systems
Science Fiction & Fantasy
Seasoned Advice (cooking)
Personal Finance & Money
English Language & Usage
Mi Yodeya (Judaism)
Cross Validated (stats)
Theoretical Computer Science
Meta Stack Overflow
Stack Overflow Careers
site design / logo © 2014 stack exchange inc; user contributions licensed under
cc by-sa 3.0