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2
votes
1answer
185 views

How to implement scripted events?

I'm building a game in C++ (using SDL) for a college project, I'm trying to figure out how to script events that happens when a player does something, or some time passes etc. I have a and idea of ...
-3
votes
2answers
78 views

Where can I find complete multilingual in-game dialogue transcripts? [closed]

I'd like to do some linguistic analysis. It doesn't matter if it's a AAA title or not; the requirement is only that it should be the complete transcript from the official game and that it's ...
6
votes
5answers
2k views

What is the logic behind dialog trees?

How do dialog trees actually work? What is connected to what and how to move between lines of speech when a sub-conversation ends? If you have any examples of a basic dialog tree in C#, please post ...