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2
votes
1answer
131 views

Unity : callbacks in component based design

I am trying to use component based design in Unity3d v5. If I have 2 separate C# scripts attached to enemy ships like below: Script1.shipDead() - Remove game object and show explosion animation ...
-1
votes
0answers
35 views

Racing game with known car shapes

I am developing a car racing mobile game. I would like to know if I can design cars that look like real ones...for example is it ok for me to design a car that looks like VW bettle? I will name it ...