I come from a background with heavy use of the classical object-oriented paradigm for software development. The company I am a part of switched to Unity not too long ago, and we're all very excited ...
I have seen a couple topics about this already but they were a bit vague for me so I decided to make this. I'm working on a little adventure game just for fun in Qt, its basically just text on the ...
I everyone, i'm working on an indie game and i'm stuck with two problems I have many similar units on screen so i decided to implement the flightWeight pattern so there is intrinsic and extrinsic ...