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2
votes
2answers
116 views

How do I summarize a game idea into a short document?

I have a lot of game ideas, but never the time to work on them. I don't want to lose these ideas, so I want to 'store' them somewhere to come back to in the future. Sometimes an idea isn't really that ...
0
votes
0answers
40 views

What is a Game Design Document? [duplicate]

I'm starting out making my first game with some friends and I've read that it really helps to keep an organized GDD. The most I can think of is this is where you would put in all of your finalized and ...
14
votes
2answers
453 views

Does game development have its own types of modeling?

In general computer science there are modeling "languages" (read: standardized diagramming techniques) such as UML 1,2, in databases there are things like ERD3, in business there are other types such ...
3
votes
2answers
250 views

Important aspects to consider while making a technical design document

I'm working on a open world strategy game for which I'm planning to make technical design documentation. How do we decide exactly what we need to include to ensure the design document is as complete ...
2
votes
4answers
2k views

Professional game design documents [duplicate]

Possible Duplicate: How should I structure a design document? I'm planning to apply for a game designer position at a big company. But the problem is, according to my CV, I'm not fit for ...
10
votes
4answers
621 views

How detailed and/or complete is/are your game design documents before starting a project?

What I'm wondering is how complete your design documents typically are before beginning the implementation of a project? I'm talking about medium to very small projects with a very small team here ...
8
votes
6answers
896 views

What type of document for game design? [closed]

What type of support/format do you use to store and diffuse your game design documentation? Wiki? Doc files? Files in Repository? Shared folder? Google Doc? Please provide pros and cons for each one. ...
5
votes
1answer
2k views

Where can I see example sell-sheets for a game?

So my long term one-man indie project is turning into a two-man indie project, and I feel I need to take a step back and at least have a "sell-sheet" as a basis for the game design. Does anyone have ...
4
votes
3answers
221 views

Collaborations with colleges? How do you make them work?

I am a graphic artist and not a modeler or a programmer. For the last few months I have been developing the concept for a game, but could not find a proper team of collaborators to make a demo. Then, ...
6
votes
5answers
485 views

The Thin Red Line. What to present to get interest without showing too much?

I am Dalilean and I am a gamer. There I have said it. Damn, feels like a weight is lifted from my shoulders… They say the first step is to admit the problem. Now the second step is doing something ...
9
votes
6answers
835 views

Design Document Contents [closed]

What is the minimum content that a game design document should have?