Having unity game saved to SD card can't run on certain devices but after it's moved to phone memory it works.. why?
A game I made ends up not being able to run (it shows the loading screen but after that it gets stuck), happens on nexus 5, sony experia z3 and I found this happening because the game was downloaded ...
So I'm trying to send off a demo to a friend to check out my game I started in XNA. It plays well when I'm debgging it on my computer w/Windows8 (and my other computer w/Windows7). I went to publish ...