How to Render Cylinder with built in function D3DXCreateCylinder in Directx9 with Delphi-Xe2 and JEDI? [closed]
I'm new to Directx and i want to render Cylinder using "D3DXCreateCylinder" function. I using Delphi Xe2 and JEDI for DirectX9.
This time I've decided to ask a question related to my skinning problem. Two earlier ones were not really related to my problem and I've deleted them. Ok, first of all, I'm using OpenGL 3, 3ds max, ...
Possible Duplicate: How do I generate terrain like that of Scorched Earth? How can I generate Worms-style terrain? I must build random curve line for the 2D Game on the BitMap (like in ...
How to construct my multilayer mode for my Delphi game? For LAN I use UDP server/client. But for internet I think UDP is useless. I have in mind something like: The host create SQL database and ...