0
votes
0answers
63 views

HowTo Enable jBullet DebugMode

I would like to render the physics world of jBullet to debug some issues in my game, and I am not finding too much on enabling the debugDraw method of jBullet. Do I need to write my own debugDraw ...
1
vote
1answer
136 views

Can I limit the number of shader units used by my video card?

Can I limit the number of shader units used by my video card? (A shader unit is the part of the hardware which can execute a shader program, where each unit runs in parallel). I'm interested in this ...
2
votes
1answer
157 views

How to debug pyglet/opengl bus errors

I'm using pyglet for game development, and sometimes encounter "bus errors". They are not consistently repeatable, and whenever I try to do simple debugging (eg move/remove variables, etc), the errors ...
6
votes
1answer
1k views

Atmospheric Scattering

I'm trying to implement atmospheric scattering based on Sean O`Neil algorithm that was published in GPU Gems 2. But I have some trouble getting the shader to work. My latest attempts resulted in: ...