I'm using Gtomee's audio spectrum decoder tutorials (from sample video or codes at GitHub) to create its own spawning pattern according to what music it played. It worked pretty nicely despite this ...
I'm creating a debug menu, and I want to be able to show a lot of information (variables) on that menu. This information will come from a lot of classes (instances). How can I show a lot of ...
In my project, I call nanoTime and use that to get a deltaTime which I pass to my entities and animations. However, while debugging (for example, stepping through my code), the system time on my ...
As part of a game design class I'm taking this semester, I'm developing the basics of a game engine. I shared what I had in the GameDev chatroom, earlier, and everything was working as expected. ...