2
votes
1answer
297 views

Perlin Noise for game terrain; math error (unexpected breaks in terrain (3D grid))

So, I'm learning how to generate terrain using Perlin Noise, and I came across this code: http://stackoverflow.com/questions/4753055/perlin-noise-generation-for-terrain/4753123#4753123 PerlinNoise.h ...
1
vote
1answer
201 views

How can I profile and debug my usage of D3D10?

I've been working on D3D 10 for about 6 months and I have accumulated a basic framework. The thing is I get frame rate spikes. Even when I have a simple cube on the screen each side with its own ...
3
votes
1answer
642 views

Debugging/Logging Techniques for End Users

I searched a bit, but didn't find anything particularly pertinent to my problem - so please do excuse me if I missed something! A few months back I inherited the source to a fairly-popular indie game ...