I'm wondering if there's a converter for DDS textures after they've been created. We don't have access to the original source images and we would like to avoid changing our shaders, as I'm told it's ...
I have done my research on DDS/DXT compression, and the information is kind of "everywhere." It is rather difficult to even find good, organized, sensible information on color depth. However, it is ...
I am looking for a way to edit individual mipmaps within a DDS file. To my knowledge, the NVidia Plugin only lets you create the largest image and then computes the smaller ones automatically. ...
I have some code to load DDS image files into OpenGL textures, and I'd like to extend it to support the BC6 and BC7 compressed formats introduced in D3D11. Since DirectX and OpenGL disagree about ...
What free software can do this? There's the Nvidia plugin for photoshop but I don't have photoshop :/.
Which tools are considered best-quality for compressing textures for use in OpenGL? Which can be used from the Linux commandline? And which lossless compressors give good ratio/speed on compressed ...