0
votes
0answers
34 views

A new Picross Game [closed]

I have been working on Picross Puzzles for a few years. I have drawn lots of puzzles, more than 200, and I can add thousands more thanks to my autosolving algorithm. My project is currently working ...
0
votes
1answer
186 views

How to setup Authentication Database and Game Database?

I'm playing around with creating a game in C# using the XNA Framework. I've decided to use technologies that I'm pretty much familiar with and create things from scratch. There are probably frameworks ...
1
vote
1answer
322 views

Multiplayer (Database, Users,etc) for game

I'm am looking to add multiplayer into my game (2D Platformer in XNA C#) My worlds are quite large (Up to 30 Million tiles max, Average 20 million maybe. 2000x10000). You could say the game is quite ...
0
votes
2answers
1k views

(XNA) What's a Good Database Program for a Turn-Based RPG?

I'll begin by saying that I feel my level of expertise matters here, and so I have about a year worth of experience as a programmer in the C# language and most of the .NET framework as a whole, but ...
3
votes
2answers
526 views

Crafting recipes: storage and quering

Consider following situation. In a game you can perform crafting: i.e. create new items from existing ones (like in Minecraft). I have following game entities (simplified): item: atomic part; ...
5
votes
4answers
1k views

Database structure for a trading cards video game (TCG)

Just started and after pondering with registered users' table everything came to a halt. So far I've got: +----------------------+ | tblUsers | +----------------------+ | ...
3
votes
3answers
388 views

Manager game questions

(Sorry about the bad title, it's the best I could come up with) I've been planning a gladiator manager game for a while now. Something similar to Blood Bowl (or Football Manager, only with fighting ...
-1
votes
2answers
1k views

XNA with SQLite

Does anyone have experience using SQLite with XNA? Or using any other DB with XNA?