I'm developing a simple multi-player puzzle game in Java. Both players should be able to view the same game board on his own computer. Then, when one player makes an action in the game (ex. drags an ...
In a game that I'm working on, any player has (at max) 460 items within their inventory. Each item has simple attributes, such as owner and quantity, but equips have different attributes, such as ...
A friend and I are currently looking at developing a game, with similarities to a certain trademarked francise. To define the units in the game, we've created an abstract class which denotes the 44 ...
I am building a game in jMonkey (Java) and I have so far only used default quest text. But now I need to start populating a lot of quests with text. My design requires A LOT of quests texts. What is ...
I making a 2D game for Android using OpenGL-ES technology. It is a space shooting game where the player shoots enemy ships. I want to keep a track of score for the amount of enemy ships destroyed ...