Tagged Questions
-1
votes
1answer
130 views
Should I use a SQLite for this game? [closed]
I'm planning a board+trading card game. It's exactly the same game as Hero Academy, but with trading cards, and customisable decks. I'm in the Software Design phase, and I'm thinking about using ...
-1
votes
1answer
111 views
Server Based High Scores
I'm currently using the following MySQL example to make a server side high score table: Unity Server Side high score
The above example allows me to create a top 5 player high score table that sorts ...
0
votes
1answer
87 views
How to setup Authentication Database and Game Database?
I'm playing around with creating a game in C# using the XNA Framework. I've decided to use technologies that I'm pretty much familiar with and create things from scratch. There are probably frameworks ...
2
votes
2answers
423 views
Crafting recipes: storage and quering
Consider following situation. In a game you can perform crafting: i.e. create new items from existing ones (like in Minecraft). I have following game entities (simplified):
item: atomic part;
...
5
votes
4answers
773 views
Database structure for a trading cards video game (TCG)
Just started and after pondering with registered users' table everything came to a halt.
So far I've got:
+----------------------+
| tblUsers |
+----------------------+
| ...
3
votes
1answer
339 views
Component System - Editor Data Management
I'm trying to construct an editor in C# that exposes game components to IronPython, so it may create the game object definitions to be used within the editor:
C# Exposes the components to the python ...