I'm planning a board+trading card game. It's exactly the same game as Hero Academy, but with trading cards, and customisable decks. I'm in the Software Design phase, and I'm thinking about using ...
I'm currently using the following MySQL example to make a server side high score table: Unity Server Side high score The above example allows me to create a top 5 player high score table that sorts ...
I'm playing around with creating a game in C# using the XNA Framework. I've decided to use technologies that I'm pretty much familiar with and create things from scratch. There are probably frameworks ...
Consider following situation. In a game you can perform crafting: i.e. create new items from existing ones (like in Minecraft). I have following game entities (simplified): item: atomic part; ...
Just started and after pondering with registered users' table everything came to a halt. So far I've got: +----------------------+ | tblUsers | +----------------------+ | ...
I'm trying to construct an editor in C# that exposes game components to IronPython, so it may create the game object definitions to be used within the editor: C# Exposes the components to the python ...