Values of qualitative or quantitative variables, belonging to a set of items.
16
votes
6answers
2k views
Would it be better to use XML/JSON/Text or a database to store game content?
I'm considering how to implement a component-based game, as that seems to be the hot thing and I like the idea of such a flexible design. One of the features of such a design is that adding new ...
16
votes
4answers
2k views
How can I protect my save data from casual hacking?
What options are there for saving game data in a secure manner? I'm interested in solutions specifically tailored for C++.
I'm looking for something that is fast and easy to use. I'm only concerned ...
10
votes
4answers
2k views
How to choose how to store data?
Give a man a fish and you feed him for a day. Teach a man to fish and you feed him for a lifetime.
- Chinese Proverb
I could ask what kind of data storage I should use for my actual project, ...
30
votes
6answers
2k views
What is a good file format for saving game data?
I need to save some custom game data. Map, player, etc.
All of them will have "sub objects". For example, a map and map will have an "array" of tiles. ie, hierarchical data. Hopefully nothing ...
12
votes
3answers
1k views
How to store a shmup level?
I am developing a 2D shmup (i.e. Aero Fighters) and I was wondering what are the various ways to store a level. Assuming that enemies are defined in their own xml file, how would you define when an ...
3
votes
2answers
3k views
How to handle a Block World like Minecraft
I want to write a simple game with a block world like in Minecraft. My theoretical question is what is the best way to handle this block informations during playing. My first Idea was a huge array but ...
2
votes
2answers
892 views
Different ways to store a 2D map/landscape in XNA
I was looking around at this site about eight months ago and wish I saved the location of this topic but I was wondering the different map rendering styles that you can do in XNA. The one style I ...
0
votes
1answer
172 views
A few queries about my Map Data (& ideas of improvement, seconded opinion required)
so like the title says i'm trying to think of ways that i can basically improve my level/map data. Currently it's "alright" but i don't feel it's great. There's certain things that i'd like to-do to ...