1
vote
1answer
171 views

When to use an Array vs When to use a Vector, when dealing with GameObjects?

I understand that from other answers, Arrays and Vectors are the best choices. Many on SE claim that Linked Lists and Maps are bad for video game programming. I understand that for the most part, I ...
0
votes
1answer
161 views

Using NumPy arrays as 2D mathematical vectors?

Right now I'm using lists as position, velocity, and acceleration vectors in my game. Is that a better option than using NumPy's arrays (not the standard library's) as vectors (with float data ...
5
votes
3answers
1k views

Why aren't linked lists more common data structures for enemies?

I was recently listen to a talk that Jonathan Blow gave, you can find it here. In the talk, he was talking about what data structures he (and he seemed to imply many others) use, and why. Which is ...