1
vote
1answer
269 views

How do I simplify a 2D game grid for level management while keeping its by-pixel features?

(I cross-posted this from StackOverflow as this seems to be a more appropriate f̶o̶r̶u̶m̶ community. I've looked around a little here and I did not find an answer, so I hope this is not a recurring ...
8
votes
6answers
676 views

How can I store all my level data in a single file instead of spread out over many files?

I am currently generating my level data, and saving to disk to ensure that any modifications done to the level are saved. I am storing "chunks" of 2048x2048 pixels into a file. Whenever the player ...
-1
votes
1answer
1k views

Code Structure / Level Design: Plants vs Zombies game level dissection

I am interested in learning the class structure of Plants vs Zombies, particularly level design; for those who haven't played it - this video contains nice play-through: ...