Game Development Meta
to customize your list.
more stack exchange communities
Start here for a quick overview of the site
Detailed answers to any questions you might have
Discuss the workings and policies of this site
Culling for a 2D, platformer game?
By culling, I mean, only rendering what is currently seen by the camera. In my game, nothing is tile based. Each object has a center point and that is where it is on the screen. The camera is ...
Jul 11 '11 at 14:50
newest culling game-design questions feed
Podcast #57 – We Just Saw This On Florp
Putting the Community back in Wiki
Hot Network Questions
What female mathematician can I introduce to my High School students?
Solving limit without L'Hôpital
What is 'YTowOnt9'?
Does electricity flow on the surface of a wire or in the interior?
Why Hausdorff and Paracompact manifold in GR?
Changing combination lock
Are there any way to see how much space is used for Ubuntu?
English/German one word for "in progress"
What's wrong with "stupider"?
Paper rejected. Should I appeal against biased reviews?
Disk brake squealing after bike shop changed my pads. Enough reason to ask them to re-service (for free)?
What is the bank system in Game of Thrones and why is it legitimate to exist?
How to know in which partition my application has been installed?
Removing unused init scripts
Time Machine service
One large microcontroller, or lots of small microcontrollers?
Why don't all teachers use clickers?
Change the color of capital letters
Hierarchical statistical diagrams
Can random events destroy your ship?
Text Field Validation vs Prevention
Why are there no standards for awarding PhD degrees?
is "release date" grammatically correct?
more hot questions
Life / Arts
Culture / Recreation
TeX - LaTeX
Unix & Linux
Ask Different (Apple)
Geographic Information Systems
Science Fiction & Fantasy
Seasoned Advice (cooking)
Personal Finance & Money
English Language & Usage
Mi Yodeya (Judaism)
Cross Validated (stats)
Theoretical Computer Science
Meta Stack Exchange
Stack Overflow Careers
site design / logo © 2014 stack exchange inc; user contributions licensed under
cc by-sa 3.0