I'm a F# user. What library should I use to develop games (2D and/or 3D) in F# and being cross-platform? Like how Processing is. Don't answer DirectX or WPF or other things that are "too .NET" ...
I want to learn to develop 3D and 2D graphics with either OpenGL or DirectX. I chose OpenGL as it's being used in webGL and works cross-platform. I already know .NET well, and the C# language just ...