If I develop a game that is essentially pretty much Pokemon (you're a trainer, you catch "monsters" and put them to fight and level up etc), and I do the next things: I'm a trainer with a 6-"...
Possible Duplicate: How closely can a game resemble another game without legal problems So suppose I'm currently developing a variant of a snakes game for the iPhone, and you decided to call ...
I'm not sure where this question belongs, but as it pertains to the development of a game idea, I figured I'd try to post it here. Recently I've been inspired to create a game based on another game I'...
Fragile Allegiance was developed by Gremlin Interactive, which was later acquired by Infogrames (Atari). I couldn't find any details of the acquisition though. The only interesting thing I have found ...
A friend of mine has had his Flash game stolen and published on the iPhone app store without his consent. What is the best way to get Apple's attention about this?
Background: I'm making a retro style game for both fun, and an unofficial contest. I have bought a song, song X. However, I then found notation for song X, and all the instruments. So basically, it'...
Most games build on other games' successes and many are downright clones. Where is the limit of imitation before legal issues come into play? Is it down to literary or graphic work like characters and ...