Been having a difficult time transforming 2D screen coordinates to 3D isometric space. This is the situation where I am working in 3D but I have an orthographic camera. Then my camera is positioned at ...
I posted this in the original stack overflow then realized that a game-dev specific one exists. I am working on personal project that requires me to have 4 points surrounding an object (1 at each of ...
I am trying to draw buttons using OpenGL I have added a Gesture Listener for the GLSurface View now i have motionevent when ever the user touches. My question is how can i convert motionevent.getx and ...