Numeric representation of the location of an entity in the game space. There are multiple forms of coordinate systems to cater to a variety of methods to map position.

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Isometric screen to 3D world coordinates efficiently

Been having a difficult time transforming 2D screen coordinates to 3D isometric space. This is the situation where I am working in 3D but I have an orthographic camera. Then my camera is positioned at ...
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0answers
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Rotate Points with Object in world space

I posted this in the original stack overflow then realized that a game-dev specific one exists. I am working on personal project that requires me to have 4 points surrounding an object (1 at each of ...
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Converting motionevent.getx and motionevent.gety to pixel or Object coordinates in the view

I am trying to draw buttons using OpenGL I have added a Gesture Listener for the GLSurface View now i have motionevent when ever the user touches. My question is how can i convert motionevent.getx and ...