I'm setting up a tile system where every tile has x and y coordinates. Right now I assume that the top left corner of the tile is positioned on it's coordinate on the screen, x = tileX * tileWidth and ...
Simple question I have here. Say my tile map is based on 32x32 tiles for an 800x600 image so let's say 25 tiles across and 19 down. So now I have that cell 0 of any row contains the first 0-31 ...