I am using libGDX Java framework for developing a practice game in Eclipse. My game is in landscape mode and I am using sprite image for game assets. Actually I am trying to follow the Kilobolt ...
I have a 2d top-down view tile map game, that generates random color tiles (water colors) as you move the character. I've been positioning elements on screen using the x/y coords (finding a way to ...
Precise Touch Screen Dragging Issue: Trouble Aligning with the Finger due to Different Screen Resolution
Please, I need your help. I'm trying to make a game that will drag-n-drop a sprite/image while my finger follows precisely with the image without being offset. When I'm trying on a 900x1280 (in X ...
I am translating in my main class render. How do I get the mouse position where my mouse actually is after I scroll the screen public void render(GameContainer gc, Graphics g) throws SlickException ...
I'm currently working on a Java MMO with a pretty solid start, but I've come across an issue I need a little help with. I'm working on player positions. Meaning their X/Y on the screen, if the ...
I have a rectangular tile-based layout. It's your typical Cartesian system. I would like to have a single class that handles two lookup styles Get me the set of players at position X,Y Get me the ...