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vote
1answer
90 views

Adding Leniency to Jumping Mechanic

I have written some jumping code for my player in a platformer game. At the moment it has some basic logic which says that the player can jump if he is on the ground. The pseudocode looks something ...
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1answer
139 views

My logic in collision detection in diagonal code correct? [closed]

I made this code to detect collision from the diagonal(top left). I'm trying to find the problem on what I'm doing wrong. Is it necessary to have a diagonal collision for the wall? Player class: ...