Tagged Questions
2
votes
2answers
401 views
How do I handle user input with good class structure/architecture for an Android game?
How do I handle user input having "good" class structure and following normal game architecture*?(see below). At first I didn't think this question was Android specific, although, after seeing a great ...
4
votes
1answer
6k views
Examples of Android Joystick Controls?
I can't seem to find any well executed code examples for Android joystick controls.
Whatever it may be, algorithms, pseudo code, actual code examples, strategies, or anything to assist with the ...
0
votes
1answer
463 views
What is the best mechanism for controlling a character in a 2D Android game?
Im developing a 2D RPG for Android where the character can move up, down, left, and right like in top-down RPGs like Pokemon.
What is the best input mechanism to use to control the character? A ...