Is it possible to compile a Torque2D into a executable rather than having to run Torque2D.exe from the project folder (where all the modules and artwork are)? What would be the normal procedure to ...
I recently followed the "third person GOW camera tutorial", which I'm using to make a test game for my team. Unfortunately, when I try to compile the files, it says that I'm missing a file. Not a ...
Is it possible to compile a monogame game into a single .exe? I know if you go in the debug or release bin, there is in fact a .exe your game, except you move this .exe's file location or try to run ...
I am looking to make a game where the player can access an in game terminal and then use this terminal to write AI logic in a programming language such as C++ or C#, then they can compile the code and ...
this is probably the noob-question of the day: So I've written this game. Now there's the .exe file that does the work, a folder with my beautiful, beautiful assets and a bunch of .dll files and ...